Skip to main content.
November 24th, 2007

TN

Having been with TN for such an extended period of time, hasn’t left me cold with what is going to happen with it. Reading the identity of the new domain holder, I was left with several questions.

Nobody is happy about the sale, even though we’ve been told by Carlos that things stay the same, no merger is going to happen and we’ll get paid for our services, the burning question is whether it’s his idea on the situation or that it’s going to be a truth. Second of all, it’s unknown if the crew is going to stay in the way it is. After all, chucking half the crew and paying the remainder is a very real situation that could be considered and the majority of the crew isn’t keen about, and not just those doing absolutely nothing.

I stay neutral about the idea, although I feel quite skeptic about the matter. The domain holder has given a short statement, but not all that much different than what was already known among the (executive) staff. Changes aren’t likely to occur until 2008 and because of that stance, along with the unanswered questions that the whole hierarchy has, it seems that the news has group to a complete standstill. And so, we wait.

Posted by Subaru-sama as Tibia at 12:46 PM CET

No Comments »

November 23rd, 2007

Winter depressions

I’m one of those people that have seasonal depression. Or more specific: Winter depression. But seemingly it’s in combination with being far far away from my lovable fiancee.

My leg muscles feel pretty much torn at the moment, even though I haven’t worked out for the past week. It’s proving itself more and more difficult to keep my body moving.

Annoyingly enough…the weight I gained over the past months, I lost once again. I’m quite sure I eat enough and eat often enough. But nothing seems to work. A little help on the weight-gaining department would be appreciated.

Am I glad that I finished a piece of $#!7 coding today, only to find out that I have to code even more. Instead of handling JAVA, I have to handle PHP and SH scripts, coupling those together. Well, whoopee, but I haven’t even found time to get the JAVA program tested. Deadline is upcoming Wednesday, so there’s little to no time for testing. Hello JIT programming.

Posted by Taennyn as Real Life at 12:05 AM CET

No Comments »

November 22nd, 2007

The frustrations

Lately, I’ve gotten involved in several things that I’m not sure about. Things like getting hired to do a W3C validity check. I’m not sure if “beating the validator” is really the way to go as it’s pretty much duping the system.

HTML is based on SGML where XHTML is based on XML. So far so good. SGML is slow because it has to run checks everywhere. Seek out things like <HtMl> would still do what <html> should do. XML would just tell you to go have fun with yourself and refuse to run. I like XHTML for that reason that apart from that it’s usually faster, I’m forced to be structured and not to deliver a shoddy performance, but well coded, well rehearsed stuff.

What I’m also unsure about is the other venture I’m in. So far, I’ve done it as labor of love. Enjoy the game, enjoy reporting about the game. But after my 6 month hiatus, I’m very uncertain that I enjoy the game itself, but rather enjoy doing problem handling and talking. A surprise for me, is that in the meantime, the place is sold to someone else and that there’s this idea about paying me and several others for staying right in the spot that we are.

Not the frustration that we have a new boss frustrates me, nor does the prospect of being paid for doing whatever I do make me jump up with joy per se. Sure, it would put me in the position that many gamers would be jealous about: Being paid for hanging around “their own” game. But is it actually the place I want to be? I’ll write about the latter in a new category I’ll make tomorrow.

Posted by Taennyn as Real Life at 12:58 PM CET

No Comments »

November 13th, 2007

Spark of insanity

In a spark of utter insanity, I’ve checked my webpage to see if it validates to the W3C standards. After 5 minutes, it got back to generating just fine. Unfortunately, I’m not quite up to speed on how to make Flash validate properly, as Flash isn’t included in the “official” standards. (Yes, I know XHTML 1.1 exists. It validates as XHTML 1.1 as well, if I’d let the MIME go on as XHTML, which my webhost doesn’t allow)

In other sparks of insanity, I find it hard to swallow that I let off my stepson so easy with stealing. Even though my fiancee’s ex mentioned he had punished him sufficiently, I personally don’t find that sufficient information or enough punishment for theft.

As last spark of insanity, I’m planning to make a small movie. I’ve made 2 movies in the past (for those who have read in the past: only “Play Hard” will come familiar). And I consider it very important to keep the “story” going as my previous one was to show what I was doing at the time and it has changed somewhat and been thinking about making a movie about the new activities. So, there.

Posted by Taennyn as Real Life at 1:24 AM CET

No Comments »

November 8th, 2007

Ad insanitum

Coders log, sanity date unknown. After having discussed with the other officers that the captain is an idiot, we have decided upon implementing load balancing over the 2 warpcores. This way, we can make smooth handling when Klingons attack.

Unfortunately, one warpcore couldn’t see the other, so it blew itself up and we’re flying in circles as it took the left engine along with it. But no worries, we are replicating a virtual warpcore so we can make the remaining engine think we have many warpcores.

I must admit, Citrix servers sound a lot cooler if you just call it a warpcore. But insanity indeed kicks in quite fast. Load balancing won’t work yet, but we’ll get there.

At current, I am working on an image viewer in JAVA. The original coder turns out to be an (extremist?) Christian and has plunged loads of bible texts in to the source as comment.

I really don’t think that God, Allah, Jaweh or whoever will make the code compile. That’s for sure. It’s not my fault.

Posted by Taennyn as Real Life at 7:58 PM CET

No Comments »